


Fixed: Low-mass parts never stop moving on low gravity celestial bodies.Fixed: Spotlight/headlight parts have dim bulbs and low effective range.Fixed: Kerbals fall through ground when traversing ground near launchpad.Fixed: Planned trajectory enters runaway state when switching between flight view and map while engine is burning.Fixed: Engine plate floating node joints less rigid than other stack node joints (were not receiving multijoint reinforcement).Fixed: KSC and other objects follow vehicle to orbit.Optimisation: 50% reduction in main thread time spent on UI.Optimisation: engine exhaust CPU usage reduced.Optimisation: runway light geometry simplified.Optimisation: Main menu loading time reduced for min spec machines.As per Intercept Games, these are as follows: The developer has stated it will "break down in more detail" when the update is live. This update will address the fixes noted below, as well as "many other improvements". Meanwhile, 3284 are taking to the skies in the original (see below).ĭeveloper Intercept Games is aware of the sequel's issues, and has promised a patch will be released for Kerbal Space Program 2 in the coming weeks.

But while Kerbal Space Program has remained relatively consistent in terms of users, its sequel has seen a much sharper decline in player numbers.Īt the time of writing, there are only 1052 users exploring the Kerbol System in Kerbal Space Program 2. However, over the last week, player numbers for both games have dropped. At this time, there were 9515 would-be astronauts also playing the original Kerbal Space Program release. Watch on YouTube Kerbal Space Program 2 Early Access launch cinematic.įigures via Steam Charts show that Kerbal Space Program 2 saw a peak of 11,812 players on Sunday, 26th February.
